Some will say it's the underdog and it sounds like it because someone managed to become big.
When I started playing Minecraft I thought I was getting into another easy-catch game that would fill the empty hours for a week or two. I way wrong and on top of that I was amazed by the success that Machinarium had last year.
Machinarium presents its original art
The majority of these indie games are based one principle which is to have a product that works and it's fun. Creators are game-veterans that treasured the big-developer mistake and spawned something with an amazing game play. Graphics are, off course, not the top-notch quality because of limited materials and budget. What you have in your hands is a truly amazing creation that has the possibility to influence the rest of the player-base.
Minecraft met Hollywood
There's a whole new galaxy of games that are packed wit more content and more fun than your latest action game. The price tag comes simple because you won't spend a fortune for these games. Many indie developers create functional products that are awarded for their creativity because they don't go through a marketing screening that can influence the final product.
Indie is also those who create mods to perfect games that are already an establishment. Take for instance Half Life 2 with its mod community that crafted many original products like the Minerva, a successful modifications still played today.
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